@RIL wrote:
Is it possible to set a temporary construction plane in GrassHopper like we do manually in Rhino?
I'm currently spending some learning hours on a organic model (a shoulder) with "lesser than distinct" inclination angles of local CPlanes. I would like to navigate in World at times, and in (model) local CPlanes at times, due to the fact that the real world "problem domain" uses both World for the overall orientation, and local CPlanes for detail specifications of rotation angles etc (for example, the arm's movement limits and angles are defined in World, while details about the shoulder joint (humeral head and glenoid socket) is specified in a local CPlane being aligned with the (joint's) socket, etc.
The model will probably be animated and simulated as well, and movement patterns will be defined both World and in locally aligned Plane(s). I know there are plenty of Plane components, but it seem to me that they are meant to be used or translating objects rather than Planes being used as reference planes as when manually modelling in Rhino.
What strategies are you guys using for handling alike 'CPlane cases' when working with GrassHopper?
// Rolf
Posts: 10
Participants: 4