@evo85210 wrote:
I’m trying to do something similar to what Matteopaluffi is asking here:
but what i want to do is have load gravity on the vault and see if it’ll stand
I’m trying to use solid collide to have the vault collide with the surface, but it just falls thru, it’s very confusing as to how it works.
(the vault is made of individual components)if someone can tell me what’s wrong?
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