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How to color mesh with custom value coresponding to X,Y,Z coordinates

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@davidsmavrov wrote:

Let’s say I have a simple mesh with points on it. I want to color this mesh according to a value coresponding to the X,Y,Z coordinates of this points. How can I do that? Basically it is like coloring the hight, but instead of hight we need to color another atribute. Namelly Cp value.

Thank you in advance!

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